Why TypeArray instead of TypedArray?
On Sat, Sep 29, 2012 at 12:32 PM, Yusuke Suzuki <utatane.tea at gmail.com>wrote:
Hello all,
In rev10 draft, TypeArray is described. But why TypeArray instead of TypedArray? In WebGL's spec( www.khronos.org/registry/typedarray/specs/latest ), TypedArray is used, so I think using TypedArray name is better.
Looks like a typo... I went ahead and filed a bug
TypeArray name makes me think array of types, such as [String, Array, Object, Function].
Ha, I was thinking the same thing :)
Ah, thanks. I've got it :)
certainly a bug, and one that in this case was propagated from the wiki page.
As stated in the change notes, the binary data material in Rev10 is just place holder material copied from the Wiki. It isn't yet at all definitive and it would be a waste to spend very much time reviewing it.
Hello all,
In rev10 draft, TypeArray is described. But why TypeArray instead of TypedArray? In WebGL's spec( www.khronos.org/registry/typedarray/specs/latest ), TypedArray is used, so I think using TypedArray name is better. TypeArray name makes me think array of types, such as [String, Array, Object, Function].
, Yusuke Suzuki